﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BoneImp {
	public class BoneData {
		public string name;
		public BoneData parent;
		public float length;
		public float x, y;
		public float rotation;
		public float scaleX, scaleY;

		public BoneData(string name, BoneData parent = null){
			this.name = name;
			this.parent = parent;
			this.scaleX = 1;
			this.scaleY = 1;
		}
	}
}
